Wormy (VRChat: WORM Base) (Fallback + Quest Compatible)
- ダウンロード商品Personal License¥ 1,484
- ダウンロード商品Commercial License¥ 4,452
WURM Please thoroughly read the product description prior to purchase :) Includes: A .zip file properly organized, containing the following: Unity package of Wormy, with physbones and all features already set up Files to change the base mesh (.blend + .fbx) A single substance painter 2022 (.SPP) file for texture editing. (If you do not have substance painter, any 2D software will also work. Default textures are also included) Mesh has been separated for ease of texturing Please ensure to combine exported pngs into a single image prior to use in Unity. Instructions on how to best customize Wormy, and how to upload it to VRChat! Changelog: Version 1.0 Avatar Released Version 1.1 Minor bug with sticky gestures fixed. Notes: The viewpoint for this avatar is set to the mouth area because of the size of the head, which would normally cause trouble with full-body tracking. The viewpoint may need to be adjusted slightly in order to better suit fullbody. The Quest and PC version of this avatar use the same mesh. Please note that by buying the product, you are not buying unity/blender lessons. If you are new to unity, blender, or vrchat, there are plenty of tutorials online! Of course, if you are genuinely stumped I would be happy to help you out in my Discord help channel :) Discord Server: https://discord.gg/p42nbh47a6 Twitter: https://twitter.com/draw_for_food Credits: Music (from video) (https://www.youtube.com/watch?v=32GHUb8-hN8)
Requirements
Unity 2019.4.31f1 or 2022.3.6f1 VRC Creator Companion Poiyomi Toon Shader Not needed for quest-only users. Blender, or a suitable 3D editing software (if you wish to edit the mesh) Substance painter, or alternatively a 2D editing software (such as photoshop) to edit textures
Features
This base includes many different customization options for the body! All of these listed are set up and ready to apply in unity with (basically) a single click! GOOGLY EYES?!? Shapekeys (To customize in Unity before upload) Bowtie (enable/disable) Eyelid (enable/disable) IMPORTANT: If you use this toggle, please disable Blink in the avatar descriptor and use the "NO EYELID FX" Animator to replace the FX in the Prefab. Cheek Fluff Length (0-1) Hair Fluff Length (0-1) Snoot Length (0-1) Physbones By default, there are physbones on: Eye (R&L) Tail Tongue There are bones set up already if you wish to add more physics: Cheeks (R&L) Hair Fluff 7 sets of premade textures Available in Red, Orange, Yellow, Green, Blue, Purple, and Pink (with complementary bowties) Masks available if you would like to use hue shifts (Only available for PC, unless you hue shift the texture itself in an image editing software) 4 facial expressions, using hand gestures (Happy, Sad, Angry, Shock) Happy is also triggered using Pat Contact Contact trigger for Boop and Pat Pat > Happy Expression Boop > String Tongue comes out!?! Eyelook and Visemes Physbones on tongue, tail, and eyes A whole lot of CUTENESS!
Avatar Statistics
PC Download Size: 1.32 MB Texture Memory: 9.56 MB Polygons: 5,230/70,000 Skinned Meshes: 1/8 Material Slots: 1/16 PhysBone Components: 4/16 Performance Ranking: Excellent Quest Download Size: 0.53 MB Texture Memory: 6.67 MB Polygons: 5,230/70,000 Skinned Meshes: 1/8 Material Slots: 1/16 PhysBone Components: 4/16 Performance Ranking: Good
License
By purchasing this avatar, you agree to the following You may... Customize the avatar including personalized textures, assets, etc! Use the model for personal use Offer/sell retexture commissions or adopts for the model, but both parties must personally own the model You may not... Use the model for any commercial purposes (commercial v-tubing, reselling, etc) regardless of modifications of the model. Those who purchase the model using a commercial license are permitted to use the model for commercial v-tubing, streaming, youtube, and other similar uses. Redistribution or reselling to any degree is still prohibited regardless. If you have any questions feel free to reach out to me on Discord. Take credit for the model Make any version of the model public Share the package with anyone, or resell the product to any degree Refund the product